It is through no fault of the module that the party did not follow it through to the end, they just had a different agenda. Please login to your account first ; Need help? The Sinister Secret of Saltmarsh. The Sinister Secret of Saltmarsh is a really solid adventure. It is not just a group of bad guys hiding out and stocking up on magic items, waiting to be killed by adventurers and looted of their booty. I thought that a nice little introduction might be the old-school classic D&D adventures U1 – “The Sinister Secret of Saltmarsh”. Classic Adventures: Converting Sinister Secret of Saltmarsh to D&D Next. I'm a little new to using Reddit, but I'd like to share some of the handouts I'm using for a Roll20 Saltmarsh game. Update: You can now purchase a pdf of this adventure! Second: TSR Face logo. It’s so sinister it cannot be contained! Xp1. I also shared my notes on how I converted the end of Temple of Elemental Evil‘s moathouse into D&D Next (playtest) format. EMBED. It's a deed to the Haunted House. I hinted that I might do this, and I have finally pulled the trigger. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Discussion . I downloaded the module The Sinister Secret of Saltmarsh (& the 2 modules that followed) as well as the conversion from this site. The Sinister Secret of Saltmarsh. Sinister Secret of Saltmarsh”, originally available in hard-copy and now for sale in Digital format at www.dndclassics.com. Don't describe it, produce it. Year: 1980. Requirements: OC. Preview. S1 - Tomb of Horrors (6th) - Advanced Dungeons & Dragons - AD&D TSR (NEAR MINT) $66.95 . U1 Sinister Secret of Saltmarsh 1E Advanced Dungeons & Dragons TSR 9062 Hi-Grade. If you’re a Dungeon master who wants to see everything, click here: spoiler Version . The Sinister Secret of Saltmarsh (SW) Game Master Branding Opportunity. This document gives DMs advice to convert the module to the latest 5th Edition rules and guidance on preparing the adventure. Combat scenarios are interestingly sparse, which is quite a rarity in modules published in the early 80s. Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. It is itself divided into two separate adventures, THE HAUNTED HOUSE and SEA GHOST, each of which is, in likely playing time, relatively short. There is a strong element of exploration, roleplay interaction, planning, strategy and puzzle solving. First, here's a plot hook I used. ISBN on back cover bottom left. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. shipping: + $5.75 shipping . Oct 10, 2019 - The Sinister Secret of Saltmarsh – a Ghosts of Saltmarsh DM's Resource - The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. It feature Publisher: TSR. (It was one of my favorites when it was first published.) share. 12 or more in-world documents and letters. Gameplay. Read on to see the full contents of the Sinister Silver Edition of Ghosts of Saltmarsh! Send-to-Kindle or Email . Language: english. C1 - The Hidden Shrine of Tamoachan - Advanced Dungeons & Dragons - AD&D TSR. Author: Wise & the WoG Team. Pages: 39. The plot is well thought out and makes a lot of sense. Free shipping . This EE module is a … No_Favorite. EMBED (for wordpress.com hosted blogs and archive.org item tags) Want more? Last modified: 2020-06-27 19:26. Players . A highlighted page from the module Noting the Encounters. Recruitment . File: PDF, 1.36 MB. Even then, locals avoided the house because of its owner’s mysterious activities. ISBN 10: 0935696806. Most creatures refer to stat blocks in the D&D 5e Monster Manual. This article is one of a series of articles covering the hardback D&D adventure book, Ghosts of Saltmarsh. Campaign Info . U1 The Sinister Secret of Saltmarsh (1e) - Desolate and abandoned, the evil alchemist's mansion stands alone on the cliff, looking out towards the sea. i basicly just applied the map image to the top of a cube … Info: Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. shipping: + $5.75 shipping . While “The Sinister Secret of Saltmarsh” is considered an old-school module, it has many elements found in newer gaming modules. This module contains large-scale maps, full background information, and detailed encounter descriptions for the players and DM. MAPS Group Benny Pool: 1 Treasure/loot sheet. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) U1 Sinister Secret of Saltmarsh by Dave Browne with Don Turnbull U2 Danger at Dunwater by Dave Browne with Don Turnbull U3 Final Enemy by Dave Browne with Don Turnbull Printing Information: Only module U1 has any distinguishable printings: U1 Sinister Secret of Saltmarsh: First: TSR Face logo. Running Ghosts of Saltmarsh Chapter 6: The Final Enemy. Last one. flag. Advanced embedding details, examples, and help! Category: Module. The Sinister Secret of Saltmarsh (1st-3rd level) – the party unravels the smuggling ring and discovers that a tribe of lizardfolk are mustering for war. Tsr 09062 U 1 Sinister Secret Of Saltmarsh (lvl 1 3) Item Preview remove-circle Share or Embed This Item. Xp2. Don't read ahead if you don't want to know about a particular treasure, though I'm not giving anything away other than to describe it. Sinister Secret of Saltmarsh Handouts. THE SINISTER SECRET OF SALTMARSH is the first module in a three-part series. Tags: U1, U2, U3, Danger at Dunwater, The Final Enemy, World of Greyhawk, WoG, Ghosts of Saltmarsh, classic PnP Conversion, Greyhawk. Model for " The sinister secret of Saltmarsh" D&D modual baised off color maps made by michaelarkangel on deviant art. Language: English. Characters . The Sinister Secret of Saltmarsh. $34.95. U2 - Danger at Dunwater - Advanced … The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. A list of encounters provide a quick in-game reference. Game: NwN:EE. The town sits on the edge of a marshland known as the Mere of Dead Men. What is Greyhawk Reborn? The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with the AD&D rules. The inhabitants are relatively sober, hard working, and amiable. You can see, but probably not read my hand writing, that I am doing my usual sprinkling of post-it notes. Following Brian’s suggestion I have taken the haunted house from The Sinister Secret of Saltmarsh as the basis of my haunted house. The first part of the adventure has them exploring a “Haunted House” only to discover that it is really a secret smuggler’s den. Jul 12, 2020 - sinister secret of saltmarsh maps - Google Search The module includes optional pre-generated first level characters for use by the players. Submitted by: Submitted by DM Wise on 2019-07-08 21:56. $47.00. The second part has them assaulting the smuggler’s ship. Join the adventure with Kirt Wackford’s campaign adaptation of this classic 1st Edition Greyhawk module. You can read all of these articles here: Ghosts of Saltmarsh Session Zero; Running Ghosts of Saltmarsh Chapter 2: The Sinister Secret of Saltmarsh The town of Saltmarsh is nestled in the trade routes between the Jewel of the North, otherwise known as Neverwinter, and Waterdeep. The adventure can be played by 5-10 characters of levels 1-3. non-spoiler version. When a player told me he wanted to wake up with amnesia in a rowboat after a night of drinking in Waterdeep, I told him that he found this scroll tucked into his boot. I thought it might be a good way to advertise the server (or to drive folks aw Mysterious Rumors about the Ghosts of Saltmarsh have kept the locals away from the evil alchemist’s abandoned mansion, but one group of misfit adventurers is determined to reveal its sinister secret. Danger at Dunwater (3rd-4th level) – the party confronts the lizardfolk tribe and learns that lizardfolk and other aquatic races are preparing for war against invading sahuagin. My players and I loved it. Saltmarsh is a medium-sized, respectable fishing town. Last time I focused on character relationships as a way to make a classic adventure more interesting. all floors and front yard can be moved to access different levels but must be locked for coliders to work correctly < > 5 Comments jehunter80 [author] Jun 9 @ 6:11pm @BOOMVANG there isnt really much to them. We are going to play this on the 16th so it is time to finalise my prep. a sinister secret awaits… what’s so sinister? I ran "Sinister Secret of Saltmarsh" from Ghosts of Saltmarsh this weekend. This is an organized RPG campaign that uses the D&D 5th Edition ruleset to provide a unique, character-centered play experience in a shared world where the decisions of the players have a direct impact on the events of the story. 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